Bug fixes and tweaks (pre-alpha.0.6.1)
Untitled Dungeon Crawler » Devlog
This update contains a few fixes and tweaks.
- Damage range values for enemies are now stored in the enemy type data instead of hard coded values, so different types of enemies can now deal different amounts of damage.
- The item information popup that is shown when right clicking an item now also displays the item's image.
- Added hover effect to item slots in the inventory.
- The player can no longer move around while the inventory screen is open.
- Fixed regressed bug that caused items to disappear when attempting to put it into an incompatible equipment slot.
- The encumbrance amount should now update correctly when moving items around in the inventory and when merging stacks of items.
- Fixed combat music volume becoming messed up when quickly activating combat mode multiple times in quick succession.
- Fixed combat movement being choppy when moving by holding down both mouse buttons.
- Equipping items on a party member should no longer cause their portrait to be toggled open.
Files
Pre-alpha (Windows) 92 MB
Version pre-alpha.0.6.1 Oct 25, 2022
Pre-alpha (Linux) 98 MB
Version pre-alpha.0.6.1 Oct 25, 2022
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Untitled Dungeon Crawler
A first person party-based dungeon crawler.
Status | Prototype |
Author | Trolez |
Genre | Role Playing |
Tags | Dungeon Crawler, Fantasy, First-Person, Singleplayer, Turn-Based Combat, Unity |
Languages | English |
More posts
- pre-alpha.0.10.3Feb 24, 2024
- pre-alpha.0.10.2Feb 18, 2024
- pre-alpha.0.10.1Feb 09, 2024
- Status effects (pre-alpha.0.10.0)Feb 04, 2024
- pre-alpha.0.9.3Aug 24, 2023
- pre-alpha.0.9.2Aug 11, 2023
- Some UI updates (pre-alpha.0.9.1)Aug 09, 2023
- Main menu, game over screen and more (pre-alpha.0.9.0)May 22, 2023
- Unarmed combat and more (pre-alpha.0.8.3)Apr 14, 2023
- pre-alpha.0.8.2Apr 05, 2023
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