pre-alpha.0.10.1
Untitled Dungeon Crawler » Devlog
This update brings some bug fixes and minor tweaks.
- Added a new icon for the targeting indicators above enemies.
- A maximum of 4 targeting indicators above enemies will now be displayed in the same row after which they will appear in a second row.
- Added functionality for specifying status effect immunities for character classes/races and enemies. As a test, the alchemist class is now immune to poison while the warrior class is immune to fear.
- Weapons and ammunition that can inflict status effects will now display information on the status effects when right clicking them.
- Hovering the icons for applied status effects in the party member panels will now show the name of the status effect.
- Reduced the size of status effect icons above enemies a bit.
- Status effects icons above enemies now disappear immediately when the enemy dies.
- Fixed softlock that would occur when hitting an enemy with a ranged attack.
- Fixed error that could cause duplicate targeting indicators to appear above enemies.
- Fixed being unable to right click items to show more information while combat is active.
Files
Pre-alpha (Windows) 92 MB
Version pre-alpha.0.10.1 Feb 09, 2024
Pre-alpha (Linux) 98 MB
Version pre-alpha.0.10.1 Feb 09, 2024
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Untitled Dungeon Crawler
A first person party-based dungeon crawler.
Status | Prototype |
Author | Trolez |
Genre | Role Playing |
Tags | Dungeon Crawler, Fantasy, First-Person, Singleplayer, Turn-Based Combat, Unity |
Languages | English |
More posts
- pre-alpha.0.10.3Feb 24, 2024
- pre-alpha.0.10.2Feb 18, 2024
- Status effects (pre-alpha.0.10.0)Feb 04, 2024
- pre-alpha.0.9.3Aug 24, 2023
- pre-alpha.0.9.2Aug 11, 2023
- Some UI updates (pre-alpha.0.9.1)Aug 09, 2023
- Main menu, game over screen and more (pre-alpha.0.9.0)May 22, 2023
- Unarmed combat and more (pre-alpha.0.8.3)Apr 14, 2023
- pre-alpha.0.8.2Apr 05, 2023
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