Combat movement and more! (pre-alpha.0.6.0)
Untitled Dungeon Crawler » Devlog
This update expands the combat system with a new feature - combat movement! You can now schedule movement between combat turns. Moving around will cause the turn order to advance at certain intervals and your movement may be interrupted by enemies taking their turn.
This update also introduces the testing grounds. This is a sort of testing area/museum where various game features are displayed and can be tested. More stuff will be added here in the future.
Full changelog below:
- Added combat movement. Schedule movement before a combat turn starts to be able to move around during combat.
- Added a testing grounds area where various game features can be tested. More stuff will be added here in the future.
- The party will now take fall damage when falling large distances.
- Added some background music that plays when combat is active.
- The inventory screen will now show party member encumbrance below the personal inventory. This value doesn't currently have any effect on the game, but will affect various combat related stats in the future. It's a little buggy right now but will be adjusted in a future update.
- Reworked how dragging items in the inventory works. Instead of click + dragging to move items, you now pick up items by clicking and put them down by clicking again. This simplifies the code and enables you to switch the active party member while an item is held to easily transfer items between inventories.
- The currently dragged item will now also show a stack count if the item is stackable and has a stack count higher than 1.
- Removed old footstep sound that was being played when the game starts.
- Fixed combat softlock issue that would cause the combat turn to fail to end when all remaining participants in the turn queue were dead.
- Fixed being unable to open the inventory screen after having paused the game and resumed by clicking the resume button.
Files
Pre-alpha (Windows) 92 MB
Version pre-alpha.0.6.0 Oct 23, 2022
Pre-alpha (Linux) 98 MB
Version pre-alpha.0.6.0 Oct 23, 2022
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Untitled Dungeon Crawler
A first person party-based dungeon crawler.
Status | Prototype |
Author | Trolez |
Genre | Role Playing |
Tags | Dungeon Crawler, Fantasy, First-Person, Singleplayer, Turn-Based Combat, Unity |
Languages | English |
More posts
- pre-alpha.0.10.3Feb 24, 2024
- pre-alpha.0.10.2Feb 18, 2024
- pre-alpha.0.10.1Feb 09, 2024
- Status effects (pre-alpha.0.10.0)Feb 04, 2024
- pre-alpha.0.9.3Aug 24, 2023
- pre-alpha.0.9.2Aug 11, 2023
- Some UI updates (pre-alpha.0.9.1)Aug 09, 2023
- Main menu, game over screen and more (pre-alpha.0.9.0)May 22, 2023
- Unarmed combat and more (pre-alpha.0.8.3)Apr 14, 2023
- pre-alpha.0.8.2Apr 05, 2023
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