pre-alpha.0.5.2


This update adds functionality for throwing weapons, some more inventory functionality and a bunch of bug fixes.

  • Added functionality for throwable weapons and added the Throwing Dagger item. Throwing weapons can be dual wielded and Bobby now comes equipped with two sets of throwing daggers.
  • Enemies can now drop gold which will be added to the party's pile of gold. The total accumulated gold can be seen below the party inventory on the inventory screen.
  • Added button for auto sorting the party inventory.
  • The range of long range weapons has been increased from 25 units to 40 units.
  • Fixed incorrect behavior when dragging an item into the primary/offhand slot that would cause the other slot to automatically be unequipped while the personal inventory was full.
  • Fixed issue that caused information to be shown in the wrong order in the combat log when performing killing blows with ranged attacks.
  • Fixed error that made it impossible to manually set an active target by clicking enemies at the start of combat before the first turn begins.
  • Fixed softlock issue that would occur in combat if a party member had a weapon in their offhand and nothing in the primary weapon slot.

Hotfix 0.5.2.1

  • Fixed softlock issue when firing a ranged weapon.
  • Ranged attacks should no longer be able to target enemies through walls.

Files

Pre-alpha (Windows) 92 MB
Version pre-alpha.0.5.2 Aug 23, 2022
Pre-alpha (Linux) 98 MB
Version pre-alpha.0.5.2 Aug 23, 2022

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