pre-alpha.0.3.1
Untitled Dungeon Crawler » Devlog
- The party now consists of 6 characters each with their own voice pack. Each character now also have a unique class, though their behavior is still the same for now.
- Jimmy has been given a less powerful weapon.
- When party members die their icon is now removed from the party formation UI.
- Enemies behind walls will no longer be dragged into combat when combat starts.
- Tweaked the player colors to be more vibrant.
- Some UI tweaks to make sure stuff is not overlapping. The UI will be made i bit prettier in future updates.
- Improved behavior at the start of combat to ensure enemies outside the player's combat range will also be included in combat if they are close to other enemies within the range.
- Fixed enemies having unlimited movement range in combat.
- Fixed patrol route issue that could cause enemies to be stuck patrolling the same small area.
- Fixed doors not being clickable in certain spots.
- Fixed enemies having trouble navigating tight spaces in combat.
Files
Pre-alpha (Windows) 92 MB
Version pre-alpha.0.3.1 May 07, 2022
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Untitled Dungeon Crawler
A first person party-based dungeon crawler.
Status | Prototype |
Author | Trolez |
Genre | Role Playing |
Tags | Dungeon Crawler, Fantasy, First-Person, Singleplayer, Turn-Based Combat, Unity |
Languages | English |
More posts
- pre-alpha.0.10.3Feb 24, 2024
- pre-alpha.0.10.2Feb 18, 2024
- pre-alpha.0.10.1Feb 09, 2024
- Status effects (pre-alpha.0.10.0)Feb 04, 2024
- pre-alpha.0.9.3Aug 24, 2023
- pre-alpha.0.9.2Aug 11, 2023
- Some UI updates (pre-alpha.0.9.1)Aug 09, 2023
- Main menu, game over screen and more (pre-alpha.0.9.0)May 22, 2023
- Unarmed combat and more (pre-alpha.0.8.3)Apr 14, 2023
- pre-alpha.0.8.2Apr 05, 2023
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