pre-alpha.0.1.1
Untitled Dungeon Crawler » Devlog
- Cylinders are no longer displayed on the party formation slots in the game world.
- Characters will now return to their original positions at the end of combat if they were moved during combat.
- Party formation changes done while in combat will now be queued up and applied at the end of the next combat turn.
- Player characters' targeted enemy will now be cleared if it is no longer in ranger after having moved position.
- Fixed some inconsistencies with targeting ranges. Player range would be slightly larger when auto targeting an enemy compared to when targeting an enemy manually.
- Fixed being unable to open dropped loot containers.
- Some tweaks to the party formation UI element.
Files
Pre-alpha (Windows) 92 MB
Version pre-alpha.0.1.1 Apr 18, 2022
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Untitled Dungeon Crawler
A first person party-based dungeon crawler.
Status | Prototype |
Author | Trolez |
Genre | Role Playing |
Tags | Dungeon Crawler, Fantasy, First-Person, Singleplayer, Turn-Based Combat, Unity |
Languages | English |
More posts
- pre-alpha.0.10.3Feb 24, 2024
- pre-alpha.0.10.2Feb 18, 2024
- pre-alpha.0.10.1Feb 09, 2024
- Status effects (pre-alpha.0.10.0)Feb 04, 2024
- pre-alpha.0.9.3Aug 24, 2023
- pre-alpha.0.9.2Aug 11, 2023
- Some UI updates (pre-alpha.0.9.1)Aug 09, 2023
- Main menu, game over screen and more (pre-alpha.0.9.0)May 22, 2023
- Unarmed combat and more (pre-alpha.0.8.3)Apr 14, 2023
- pre-alpha.0.8.2Apr 05, 2023
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